Rocket League and an American Problem
One of my favorite games to play is Rocket League. The game consists of controlling a high speed car
with rocket boosters attached, flying around, blowing up other cars all the
while trying to hit a large ball into a goal. Just imagine playing soccer with
rocket propelled cars and that’s the game. Rocket League has servers spanning
most of the world in order to maintain consistency with multiplayer
connectivity. It is fun and addictive with each match being an action packed
five minutes. Since multiplayer games are competitive, anger and rage among
players is not far behind. Matches can quickly turn into an exchange of toxic slander,
bigotry and bullying. I do not have a problem with this because I believe
anybody can say what they want, and trash talking and competition go hand in
hand. What does bother me is how often it happens when playing in American
servers compared to European ones.
If I took the time to record how many times I have seen or
been on the receiving end of abusive language in Rocket League, I can almost guarantee 4 out of 5 times I was
playing on an American server. Rocket League does give you the option to block
chat features from the team you are playing as well as your own team. But
blocking chat with your own team only impedes communication you may need in
order to win. If I am playing goalie and miss a save, odds are I am going to
see a sarcastic “What a save!” spammed in chat from my own team. That is all
good but where does criticizing your own teammates help you win? Odds are it
will only piss them off and make them not try as hard. Part of playing on a
team is boosting the morale of your teammates, not by hateful criticism but by
creating support for them when they fail.
This is where I see the big difference in playing in
American and European servers. When I or someone else on my team makes mistakes
while playing in a European server, I almost never see any hostility. If I do
it is most likely from an American player. So what is causing this contrast?
In my opinion, a large percentage of the gaming community in
America believes they are the best. They think that everyone should be just as
good as them so when someone makes a mistake or does not have as many points as
they do, they feel the need to criticize. They come from a generation where
their parents told them “how great they are!” and they received a trophy just
for competing in little league sports even if they had a losing season. They
are so full of themselves that they can’t possibly believe that others are not
as good as they are. So when they see someone performing poorly they do not
understand that the only way to improve their performance is to encourage them
to do better, not by sending hateful messages in chat or sarcastic spams of
“Nice shot!”
I can’t fully address why Europeans do not react the same
way as Americans. But I think it has something to do with their long history of
warfare. The generation of Europeans that have grown up gaming have not
suffered the hardships of a continent torn by war like the previous generations
have. They have learned that in order to work together, positive relations can
only be created by communication that encourages, and not by hateful slander. This
belief has helped them to form close knit relations with one another, and
helped to form the European Union. I think this idea transfers over to their Rocket League matches.
Rocket League is
more than a fun and addicting game, it is a microcosm of
human behavior and
unfortunately, American behavior.
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